I'm about to convert some GPU kernels of my project from OpenCL/Cuda to Metal in order to run my application on Apple devices. Currently, my project was written completely in C/C++. After doing some research, I think I need to get my hand dirty with Swift or Objective-C. But to be honest, I'm not sure about this stuff because Metal language for computation and deep learning is quite new.
I know there's a library called "CoreML", but my app requires some custom kernels. My question: what is the best way to deal with low-level API of Apple devices in my situation?