in my app the user is able to move or rotate a box2d fixture. The collision detection works fine. But if I set the fixture as a sensor, with the SetSensor(true) method, the collision detection reacts weird. In the following picture the red rectangle is the sensor, but a collision is also detected if an other fixture collides with the black border.
Image: http://img851.imageshack.us/img851/7292/rect.png
Is it possible that only the red rectangle reacts as a sensor?
BR