i have Dae, and separately textures that i'd like to include in the exproter.
I use collada2gltf exporter and do next steps
./COLLADA2GLTF-bin -i /Users/Andy/downloads/Ball_Dae/ball_v2.dae -o /Users/Andy/downloads/Ball_Dae/Ball_Output --binary --metallicRoughnessTextures /Users/Andy/downloads/Ball_Dae/texture/
What i need is to create GLTF from dae and as pbr textures use textures from the /texture folder.
Not sure if i'm doing something right.