So to start off I'm converting pyggel to python 3 all the converted files run in IDLE no issues but when I run the game included in python 3 I hit this error
GameObject.__init__(self, game, obj=pyggel.mesh.OBJ("data/gun.obj",
colorize=[0.2, 0.2, 0.2, 1]),
File "/home/pi/Downloads/PYGGEL-V0.08-alpha4c/pyggel/mesh.py", line 58,
in OBJ
cur_mtl.set_color(map(float, values[1:]))
File "/home/pi/Downloads/PYGGEL-V0.08-alpha4c/pyggel/data.py", line 355, in
set_color
if len(color) == 3:
TypeError: object of type 'map' has no len()
here is the part of the code the error comes from:
class Material(object):
"""A simple class to store a color and texture for an object."""
def __init__(self, name):
"""Create the material
name is the name of the material"""
self.name = name
self.color = (1,1,1,1)
self.texture = BlankTexture()
def set_color(self, color):
"""Set color of material."""
if len(color) == 3:
color += (1,)
self.color = color
def copy(self):
"""Copy material."""
a = Material(self.name)
a.color = self.color
a.texture = self.texture
return a
update my question isn't a duplicate I'm not trying to find out the lengh of a list the "if len()" statement is suppost to set a color (also this module is still working in python 2.5)