I think you are going about it the wrong way, there is no reason to block, what you have to do is have that method return void, and in the class that is handling the geocoding, define a protocol that has a method say -(void)didReceivePlacemark:(id)placemark, placemark can be nil or some placemark, and it is called when the geocoder returns. You also make a delegate property for your class so anyone can subscribe to the protocol... Then in the calling class subscribe to the protocol and implement the method...heres a bit more on protocols
Hope that helps
Here is an example:
So the interface of your class that does the geocoding will look something like this
@protocol GeocoderControllerDelegate
-(void)didFindGeoTag:(id)sender; // this is the call back method
@end
@interface GeocoderController : NSObject {
id delegate;
}
@property(assign) id <GeocoderControllerDelegate> delegate;
Then in the implementation you would see something like this
- (void) getAddress:(CLLocationCoordinate2D) coordinate
{
[self startGeocoder:coordinate];
}
- (void)reverseGeocoder:(MKReverseGeocoder*)geocoder didFindPlacemark:(MKPlaseMark*)plasemark
{
[delegate didFindGeoTag:plasemark];
}
- (void)reverseGeocoder:(MKReverseGeocoder*)geocoder didFailWithError:(NSError*)error
{
[delegate didFindGeoTag:nil]
}
In the calling class, all you have to set is the delegate property of the GeocoderClass, and implement the protocol, the implementation might look somethign like
-(void)findMethod
{
GeocoderController *c=...
[c setDelegate:self];
[c findAddress];
//at this point u stop doing anything and just wait for the call back to occur
//this is much preferable than blocking
}
-(void)didFindGeoTag:(id)sender
{
if(sender)
{
//do something with placemark
}
else
{
//geocoding failed
}
}