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I am trying to change the material type of an .obj file in Unity's Stander Shader. I also try to change the metallic smoothness using a .mtl file but I am unable to do so.

How can I do that?

My current .mtl file:

newmtl wire_176026026
Ka 1.00000 1.00000 1.00000
Kd 1.00000 1.00000 1.00000
illum 2
Ns 1000

map_Kd 2013112203271069358.jpg
map_bump 20131121101217386434.jpg
bump 20131121101217386434.jpg
D.Kallan
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Hardik
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  • Please try removing one by one the `.jpg` lines, other settings don't affect the visual effect you mentioned. – abenci Aug 23 '18 at 06:32
  • its texture and normal map, that required!!, but I know reflect effect on smoothness but how I don't know. – Hardik Aug 24 '18 at 07:15

0 Answers0