I am trying to change the material type of an .obj
file in Unity's Stander Shader. I also try to change the metallic smoothness
using a .mtl
file but I am unable to do so.
How can I do that?
My current .mtl
file:
newmtl wire_176026026
Ka 1.00000 1.00000 1.00000
Kd 1.00000 1.00000 1.00000
illum 2
Ns 1000
map_Kd 2013112203271069358.jpg
map_bump 20131121101217386434.jpg
bump 20131121101217386434.jpg