Found a solution here
Here's a small proof. It's not perfect at all but it's working. Next step is to figure how to store the connections, check that they're alive, etc...
EDIT : updating answer after Darren's comment
The proper solution seems to revolve around feeding a producer_consumer_buffer<char>
bound to a basic_istream<uint8_t>
that is set as the http_response
body.
Then once the http_request::reply
is done, the connection will stay opened until the buffer is closed, which could be done with wBuffer.close(std::ios_base::out).wait();
.
I'm not 100% sure, but it seems that wBuffer.sync().wait();
acts like the PHP flush
command would be used in a similar event-providing-server scenario.
A working example has been added below.
This is not a complete solution, obviously. There's still more fun ahead with managing the connections and all. Instanciating some Connection
with make_unique
and storing them to an container visited on events would probably be my way to go...
main.cpp
#include "cpprest/uri.h"
#include "cpprest/producerconsumerstream.h"
#include "cpprest/http_listener.h"
using namespace std;
using namespace web;
using namespace http;
using namespace utility;
using namespace concurrency;
using namespace http::experimental::listener;
struct MyServer
{
MyServer(string_t url);
pplx::task<void> open() { return mListener.open(); };
pplx::task<void> close() { return mListener.close(); };
private:
void handleGet(http_request iRequest);
http_listener mListener;
};
MyServer::MyServer(utility::string_t url) : mListener(url)
{
mListener.support(methods::GET, bind(&MyServer::handleGet, this, placeholders::_1));
}
void MyServer::handleGet(http_request iRequest)
{
ucout << iRequest.to_string() << endl;
http_response wResponse;
// Setting headers
wResponse.set_status_code(status_codes::OK);
wResponse.headers().add(header_names::access_control_allow_origin, U("*"));
wResponse.headers().add(header_names::content_type, U("text/event-stream"));
// Preparing buffer
streams::producer_consumer_buffer<char> wBuffer;
streams::basic_istream<uint8_t> wStream(wBuffer);
wResponse.set_body(wStream);
auto wReplyTask = iRequest.reply(wResponse);
wBuffer.putn_nocopy("data: a\n",10).wait();
wBuffer.putn_nocopy("data: b\n\n",12).wait();
wBuffer.sync().wait(); // seems equivalent to 'flush'
this_thread::sleep_for(chrono::milliseconds(2000));
wBuffer.putn_nocopy("data: c\n", 10).wait();
wBuffer.putn_nocopy("data: d\n\n", 12).wait();
wBuffer.sync().wait();
// wBuffer.close(std::ios_base::out).wait(); // closes the connection
wReplyTask.wait(); // blocking!
}
unique_ptr<MyServer> gHttp;
void onInit(const string_t iAddress)
{
uri_builder wUri(iAddress);
auto wAddress = wUri.to_uri().to_string();
gHttp = unique_ptr<MyServer>(new MyServer(wAddress));
gHttp->open().wait();
ucout << string_t(U("Listening for requests at: ")) << wAddress << endl;
}
void onShutdown()
{
gHttp->close().wait();
}
void main(int argc, wchar_t* argv[])
{
onInit(U("http://*:32123"));
cout << "Wait until connection occurs..." << endl;
getchar();
onShutdown();
}
sse.htm
<!DOCTYPE html>
<html lang="en-US">
<head>
<meta charset="utf-8">
</head>
<body>
<div id="result"></div>
</body>
</html>
<script>
if (typeof (EventSource) !== undefined)
{
document.getElementById("result").innerHTML += "SSE supported" + "<br>";
}
else
{
document.getElementById("result").innerHTML += "SSE NOT supported" + "<br>";
}
var source = new EventSource("http://localhost:32123/");
source.onopen = function ()
{
document.getElementById("result").innerHTML += "open" + "<br>";
};
source.onerror = function ()
{
document.getElementById("result").innerHTML += "error" + "<br>";
};
source.onmessage = function (event) {
document.getElementById("result").innerHTML += event.data + "<br>";
};
</script>