I am scanning AR enviornment using ARKit. If i save it on device or app bundle AR apps work perfectly. What i want is to save AR resources on some kind of server and sync that resources while user using app.
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Just convert your ARImages to base64 . Upload them to server through API. Sync resources on AR app , convert base 64 string back to ARImages. Pass these images to ARWorldTracking. – gaurav_mobile Feb 18 '19 at 09:22