I am building a cross platform app that is powered by a common c++ backend. Right now I am only working on the iOS side but before I get to far I wanted to check if simd was available on Android as well.
I currently use simd for their float3 and float2 structs that way I am using the same structs between my backend code and the Metal shader.
Will I be able to use simd when I start using this c/c++ code on Android?