According to Microsoft documentation: "You can free this [pwfx] structure immediately after passing it to waveOutOpen."
But this code dosen't seem to agree:
pwfx=new WAVEFORMATEX;
pwfx->wFormatTag=WAVE_FORMAT_PCM;
pwfx->nChannels=2;
pwfx->nSamplesPerSec=SPS;
pwfx->nAvgBytesPerSec=SPS*2;
pwfx->nBlockAlign=2;
pwfx->wBitsPerSample=8;
mmres=waveOutOpen(&ghwo,uDeviceID,pwfx,dwCallback,dwCallbackInstance,fdwOpen);
delete pwfx;