I want to use pre-populated database in Android Room. I found a way to make it through using the callback, and filled up the database files. But something is wrong, I'm sure that the database is copied normally, but it remains empty in the device monitor and android emulator. Can you please help me
public abstract class AppDatabase extends RoomDatabase {
private static AppDatabase INSTANCE;
private static final String DB_NAME = "base.db";
static Context ctx;
public abstract Dao dao();
public static AppDatabase getDatabase(Context context) {
if (INSTANCE == null) {
ctx = context;
synchronized (AppDatabase.class) {
if (INSTANCE == null) {
INSTANCE = Room.databaseBuilder(context,
AppDatabase.class, DB_NAME)
.allowMainThreadQueries()
.addCallback(rdc)
.build();
}
}
}
return INSTANCE;
}
private static RoomDatabase.Callback rdc = new RoomDatabase.Callback() {
public void onCreate(SupportSQLiteDatabase db) {
new PopulateDbAsync(INSTANCE, ctx).execute();
Log.d("db create ", "table created when db created first time in onCreate");
}
public void onOpen(@NonNull SupportSQLiteDatabase db) {
ContentValues contentValues = new ContentValues();
}
};
private static class PopulateDbAsync extends AsyncTask<Void, Void, Void> {
private Dao dao;
AssetManager assetManager = ctx.getAssets();
PopulateDbAsync(AppDatabase db, Context context) {
Dao = db.Dao();
ctx = context;
}
@Override
protected Void doInBackground(final Void... params) {
String DB_PATH = "/data/data/mypackage/databases/";
String DB_NAME = "base.db";
try {
Log.d("AppDatabase","Trying copy database file");
OutputStream myOutput = new FileOutputStream(DB_PATH + DB_NAME);
byte[] buffer = new byte[1024];
int length;
InputStream myInput = ctx.getAssets().open("base.db");
while ((length = myInput.read(buffer)) > 0) {
myOutput.write(buffer, 0, length);
}
myInput.close();
myOutput.flush();
myOutput.close();
} catch (IOException e) {
e.printStackTrace();
}
return null;
}
}
}