I have a ifc file with with some walls & furniture.
When i am using the IfcSurfaceStyleRendering
or IfcSurfaceStyleShading
I makes all my walls transparent like this.
All the walls are IIfcWall
& I have also tried IIfcStyeItem
from IIfcWall.Representation
but it is making transparent all the walls at same time.
Whereas I just need a single wall to remain visible like this