We want to add scripting to a project.
We are hesitating which script engine to use. I have used in the past V8 and it's quite impressive. I have used Mono as well but in toy-projects or prototypes only.
The constraints are :
- speed of execution.
- easy integration.
- must work on windows.
- 64-bit support.
- compiles under Visual Studio.
Which engine fits the best ?
(Are there any tutorial for compiling Mono under win64 with Visual Studio? Is there some packages that include Lib files and DLLs ?)