I wanted to make a vertically scrolling background with 3D assets (2D pictures works fine, but i wanted the cool lighting effect), and i kept failing doing something i though would be so simple.
so here's my current progress:
public Vector3 target;
private Transform Top_Top_Left_Rescroll;
void Start (){
target = GameObject.FindGameObjectWithTag ("Top_Top_Left_Rescroll").GetComponent<Transform>();
}
void Update () {
if (gameObject.transform.position.y <= -12) {
gameObject.transform.position = new Vector3 (target.x, target.y, target.z);
}
}
}
The object resets it's position to 0 after the if statement (the rotation and scale weren't affected), and i ran out of ideas to do what i want.