I am an experienced Maya user but fairly new to programming and there is something I am trying to figure out. I am attempting to create a function for use inside of Maya that would allow me to search the file structure for a texture file.
What I want it to do is this:
if texture_name is missing:
access folder containing this scene
go up one file to character folder
if textures folder exists:
if object matching texture_name exists:
set this folder as new texture path
alternatively it could do something like this:
texture path is A:B/C/D/texture_name
if A:B/C/D/texture_name == False:
if A:B/C/E/texture_name == False:
if A:B/F/E/texture_name == False:
etc. replacing the texture path one layer at a time until it works
EDIT: I have found a workaround that generates the texture paths I need, but I am still looking for a way to Query whether a certain file exists. Like the objExists function but to check for files outside the maya scene.