i have a question about maximum size of buffer in handler function which is called in boost::bind method. I have a tcp socket client:
chat_client(boost::asio::io_service& io_service,
tcp::resolver::iterator endpoint_iterator)
: io_service_(io_service),
socket_(io_service),
t(io_service)
{
boost::asio::async_connect(socket_, endpoint_iterator,
boost::bind(&chat_client::handle_connect, this,
boost::asio::placeholders::error));
}
in chat_client class, i create a method to write request to socket buffer
void set_timer(boost::posix_time::ptime time, boost::function<void(const
boost::system::error_code&)> handler)
{
t.expires_at(time);
t.async_wait(handler);
}
void write(const chat_message& msg)
{
set_timer(boost::posix_time::microsec_clock::universal_time() +
boost::posix_time::seconds(1),
boost::bind(&chat_client::do_write, this, msg,
boost::asio::placeholders::error));
io_service_.run();
}
void do_write(chat_message msg, const boost::system::error_code& error)
{
std::cout << "dcm" << std::endl;
bool write_in_progress = !write_msgs_.empty();
write_msgs_.push_back(msg);
if (!write_in_progress)
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
}
void handle_write(const boost::system::error_code& error, size_t
bytes_transferred)
{
if (!error)
{
write_msgs_.pop_front();
if (!write_msgs_.empty())
{
boost::asio::async_write(socket_,
boost::asio::buffer(write_msgs_.front().data(),
write_msgs_.front().length()),
boost::bind(&chat_client::handle_write, this,
boost::asio::placeholders::error,
boost::asio::placeholders::bytes_transferred));
}
}
else
{
do_close();
}
}
My request content is packaged in an instance of chat_message class. And here is chat_message class:
class chat_message
{
public:
enum { header_length = 7 };
enum { max_body_length = 0x1FFFFF };
chat_message()
: body_length_(0)
{
}
const char* data() const
{
return data_;
}
char* data()
{
return data_;
}
size_t length() const
{
return header_length + body_length_;
}
const char* body() const
{
return data_ + header_length;
}
char* body()
{
return data_ + header_length;
}
size_t body_length() const
{
return body_length_;
}
void body_length(size_t new_length)
{
body_length_ = new_length;
if (body_length_ > max_body_length)
body_length_ = max_body_length;
}
bool decode_header()
{
using namespace std; // For strncat and atoi.
char header[header_length + 1] = "";
strncat(header, data_, header_length);
body_length_ = atoi(header);
if (body_length_ > max_body_length)
{
body_length_ = 0;
return false;
}
return true;
}
void encode_header()
{
using namespace std; // For sprintf and memcpy.
char header[header_length + 1] = "";
sprintf(header, "%4d", static_cast<int>(body_length_));
memcpy(data_, header, header_length);
}
private:
char data_[header_length + max_body_length];
size_t body_length_;
};
My issue is when i set max_body_length > 0xFFFFF, boost::bind() method in write() function lead to segmentation fault. So i doubt that, boost::bind() method has a maximum of buffersize. Can someone explain it for me? Thank you