Suppose to have a struct that contains a pointer to an array and its size, like this one:
typedef struct {
int * array;
int arr_size;
}IntArray;
and want to have this inside another struct, it can be done in two ways:
typedef struct{
IntArray ia;
//other variables
}Base1;
typedef struct{
IntArray * ia;
//other variables
}Base2;
What happens when I dynamically allocate Base1
and Base2
(e.g Base1 b1 = (Base1 *)malloc(sizeof(Base1));
) and why should I choose one way instead of the other?