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I am attempting to implement MFi controller compatibility with my project and all is going well so far. Apple's documentation notes that for the GCExtendedGamepad class (which is the one I care about) there are several button elements:

The controls associated with the extended gamepad profile include the following:

  • Two shoulder buttons.

  • Two triggers.

  • Four face buttons arranged in a diamond pattern.

  • One directional pad.

  • Two thumbsticks.

However, there is one last button right in the center of the thing. On my Nimbus controller it's a button labeled "Menu" but the diagram included in the official documentation page shows it as a pause button. Either way, I see no further mention of this button or any means of accessing it. Is there any way to handle input for this button specifically?

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B. Redmyer
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  • Same issue here, I tried the `GCExtendedGamepad` profile's `buttonMenu` and `buttonHome` but both are not triggered by the MFi (Steelseries Nimbus) controller. – hotdogsoup.nl Dec 30 '20 at 11:51

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