I am attempting to implement MFi controller compatibility with my project and all is going well so far. Apple's documentation notes that for the GCExtendedGamepad
class (which is the one I care about) there are several button elements:
The controls associated with the extended gamepad profile include the following:
Two shoulder buttons.
Two triggers.
Four face buttons arranged in a diamond pattern.
One directional pad.
Two thumbsticks.
However, there is one last button right in the center of the thing. On my Nimbus controller it's a button labeled "Menu" but the diagram included in the official documentation page shows it as a pause button. Either way, I see no further mention of this button or any means of accessing it. Is there any way to handle input for this button specifically?