I'm currently stuck using dirent.h extension. The goal is to give the function a path directory to start from. That function would then look through all the subfolders from that directory and find files in it. It all works until there are two folders in the same directory. Then the program stubbornly chooses one folder and ignores the other. Here goes my mess of a code. (The issue is commented at the bottom of the code)
#include <iostream>
#include "dirent.h"
#include <windows.h>
DWORD getPathType(const char *path); //checks if path leads to folder or file
const char *dirlist[20]; //contains all directories (not files, only dir's)
int dirAm = 0; //specifies amount of directories
void loadTextures(const char *loaddir) {
dirlist[dirAm] = loaddir; //specifies starting directory
dirAm++;
for(int i = 0; i<20; i++) {
DIR *dir;
struct dirent *ent;
const char *currentdir = dirlist[i]; //stores current directory
dir = opendir(currentdir); //opens current directory
if (dir != NULL) {
std::cout << "[OPENING dir]\t" << currentdir << std::endl;
while ((ent = readdir(dir)) != NULL) {
const char *filename; //stores current file/folder name
char fullDirName[100]; //stores full path name (current dir+file name, for example /images/+image1.png)
DWORD filetype; //checking path type (file/folder)
filename = ent->d_name; //gets current file name
strcpy(fullDirName, currentdir); //concats current directory and file name to get full path, for example /images/image1.png
strcat(fullDirName, filename);
filetype = getPathType(fullDirName); //gets path type
if (filetype == FILE_ATTRIBUTE_DIRECTORY) {
//if its a directory add it to the list of directories, dirlist, the naming process is the same as above
const char *filenameIn;
char fullDirNameIn[100];
filenameIn = ent->d_name;
strcpy(fullDirNameIn, currentdir);
strcat(fullDirNameIn, filenameIn);
strcat(fullDirNameIn, "/");
std::cout << "[FOUND dir]\t" << fullDirNameIn<<std::endl;
dirlist[dirAm] = fullDirNameIn;
dirAm++;
/* Here is the problem! The cout line above finds all
folders in a directory and saves them in the array, but as soon as the new for
loop iteration starts, the values in the dirlist array... change? And I have no
idea what is going on */
} else {
std::cout << "[FOUND file]\t" << fullDirName << std::endl;
}
}
}
}
And here is the getPathType() function. Pretty straight forward, I guess.
DWORD getPathType(const char *path) {
DWORD fileat;
fileat = GetFileAttributesA(path);
return fileat;
}
Finally, here is the console output:
[OPENING dir] img/ <- opens starting dir
[FOUND dir] img/lvl0/ <- finds lvl0, should store it in dirlist
[FOUND dir] img/lvl1/ <- finds lvl1
[OPENING dir] img/lvl1/
[FOUND file] img/lvl1/player2.png
[OPENING dir] img/lvl1/ <- only opens lvl1
[FOUND file] img/lvl1/player2.png
I know this is a very big question, but I would be quite thankful if someone could share ideas on this.