I want to listen to real time changes in firestore and I am also only allowed to use Go. Since firestore SDK for Go doesn't have any option to listen for real time changes, I decided to use the firestore v1beta1 sdk.
I have written the following code to do that
func TestRPCHandler(w http.ResponseWriter, r *http.Request, _ httprouter.Params) {
c, err := firestore.NewClient(context.Background())
databaseName := "projects/[project_name]/databases/(default)"
if err != nil {
panic(err)
}
stream, err := client.Listen(context.Background())
if err != nil {
panic(err)
}
request := &firestorepb.ListenRequest{
Database: databaseName,
TargetChange: &firestorepb.ListenRequest_AddTarget{
AddTarget: &firestorepb.Target{
TargetType: &firestorepb.Target_Documents{
Documents: &firestorepb.Target_DocumentsTarget{
Documents: []string{"projects/[project_name]/databases/(default)/[collection_name]"} ,
},
},
},
},
}
if err := stream.Send(request); err != nil {
panic(err)
}
if err := stream.CloseSend(); err != nil {
panic(err)
}
for {
resp, err := stream.Recv()
if err == io.EOF {
break
}
if err != nil {
panic(err)
}
}
}
When I am doing this, the code does not detect any changes I bring about manually in the database. stream.Recv()
just returns EOF and exits immediately. I even tried manually waiting by adding time.Sleep()
but that does not help either.