Files named link.xml are used to prevent certain codes being "bytecode stripped with IL2CPP" (https://docs.unity3d.com/Manual/IL2CPP-BytecodeStripping.html).
I have two 3rd party SDKs in my Unity project, both have a link.xml file in their own folder. I worry if they conflict with each other? Should I combine their contents together into one single link.xml file?