I am trying to build a small Win32 application using Visual C++ 2008, but I want it to run on any modern Windows machine without having to ship additional libraries and without having to bloat its size linking them statically.
I have read many articles around the internet about this topic, like this one.
I understood that a good idea would be to dynamically link my project to msvcrt.dll which can be found in any modern Windows being a system dll, on the contrary of newer runtimes like msvcr90 which change with each new Visual Studio version.
So in the linker options, I ignored all default libraries (/NODEFAULTLIB) I added msvcrt.lib to the additional dependencies
But I get a bunch of "unresolved external symbol" errors when compiling, like these ones:
1>StubLib.obj : error LNK2001: unresolved external symbol "public: virtual __thiscall std::bad_cast::~bad_cast(void)" (??1bad_cast@std@@UAE@XZ)
1>StubLib.obj : error LNK2001: unresolved external symbol "public: __thiscall std::bad_cast::bad_cast(char const *)" (??0bad_cast@std@@QAE@PBD@Z)
1>StubLib.obj : error LNK2001: unresolved external symbol "public: __thiscall std::bad_cast::bad_cast(class std::bad_cast const &)" (??0bad_cast@std@@QAE@ABV01@@Z)
1>StubLib.obj : error LNK2001: unresolved external symbol "long const std::_BADOFF" (?_BADOFF@std@@3JB)
I also tried to use some alternative C++ runtime libraries designed to reduce size bloat like Minicrt, WCRT etc. but in any case I get "unresolved external symbol" errors.
Any help is greatly appreciated.