I am working on some legacy code where I have to make some changes in the cpp file.The cpp file contains entire code in extern "c" block -
I updated a function that returns a char* .The code looks something like func1() below. Since I use std::strring and stringstream I included the sstream and string header files before extern block. The below function is called from both c and cpp files.So I cannot return std::string here -
char* func1(someStruct* pt){
std::strig nam = somefunc(pt);
//have to append some integer in particular format
std::stringstream ss;
ss<<nam<<pt->int1 ......;
nam = ss.str();
//More code here for returning char* based on queries - (a)
}
At one of the places where this function is called -
void otherFunc(.....){
//......
char* x = func(myptr);
if(based_on_some_condition){
char* temp = func3(x); //returns a char* to dynamically allocated array.
strcpy(x,temp); //copying (b)
}
//..........
}
Following is my query -
1) At (a) I can return char* in following 2 forms.I have to make a decision such that copying at (b) does not cause any undefined behavior -
i)Create a char array dynamically with size = nam.length()+10 (extra 10 for some work happening in func3).<br>
char* rtvalue = (char*)calloc(sizeof(char),nam.length()+10);
strcpy(rtvalue,nam.c_str());
return rtvalue;
And free(temp); in otherFunc() after strcpy(x,temp);
ii) Declare 'nam' as static std::string nam;
and simply return const_cast<char*>(nam.c_str());
Will defining 'nam' with static scope ensure that a correct return happen from function (ie no dangling pointer at 'x')?
More importantly, can I do this without worrying about modification happening at (b).
Which one is a better solution?