I am making a game requiring qgraphicspixmapitem moving around in the view.
Now, I plan to move my QGraphicsPixmapitem up and down with my keyboard. It works perfectly fine initially.
But since my scene's and view's size are unequal then, which looks pretty wired. So I added some functions to adjust my scene and view's size to be equal.
However, after setting my QGraphicsScene and QGraphicsView same size, I cannot move my qgraphicspixmapitem with my keyboard anymore.
I've tried adding setFocus, Flag to enable my qgraphicspimapitem stay controlled by my keyboard, but in vain.
Any idea will be very appreciated. Thank you!
main window.cpp
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QWidget *parent):
QMainWindow(parent),
ui(new Ui::MainWindow)
{
//scene
scene = new QGraphicsScene(0, 0, 1050, 600);
//player
player = new QGraphicsPixmapItem(QPixmap(":/img/whitedog.png").scaled(100,100));
player->setFlag(QGraphicsPixmapItem:: ItemIsFocusable,true);
player->setFocus();
player->setPos(350, 500);
scene->addItem(player);
playertimer->start(10);
//view
view = new QGraphicsView(this);
view ->setScene(scene);
view->setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
view->setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff);
setCentralWidget(view);
view->setFixedSize(1055,605);
}
void MainWindow::keyPressEvent(QKeyEvent *e)
{
if (e->key() == Qt::Key_Down){
player->setPos(player->x(),player->y()+10);
}
else if (e->key() == Qt::Key_Up){
player->setPos(player->x(),player->y()-10);
}
}
}
main window.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QGraphicsScene>
#include <QGraphicsView>
#include <QGraphicsPixmapItem>
#include <QKeyEvent>
#include <QtGui>
namespace Ui {
class MainWindow;
}
class MainWindow : public QMainWindow
{
Q_OBJECT
public:
explicit MainWindow(QWidget *parent = 0);
~MainWindow();
public slots:
virtual void keyPressEvent(QKeyEvent *e);
private:
Ui::MainWindow *ui;
QGraphicsScene *scene;
QGraphicsItem *player;
QGraphicsView * view;
};
#endif // MAINWINDOW_H
main.cpp
#include "mainwindow.h"
#include <QApplication>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
MainWindow w;
w.show();
return a.exec();
}