For SCICursorModifier, 1. Is there any way to activate the modifier with long press gesture instead of pan gesture? 2. Is it possible to share SCICursorModifier for multi-surface? I have tried the following code as other modifiers:
cursor = [[SCIMultiSurfaceModifier alloc] initWithModifierType:[MHSCICursorModifier class]];
and then add the modifier to the surface
SCICursorModifier *cursor = [m_oCursor modifierForSurface:surface];
However, the crosshairs only appear on one surface but not the others. Please advice.