I'm having a problem with my UI Elements. I am spawning in enemies who have health bars which stay on top of them. The problem is, that if those health bars move through the position of other UI Elements i have (let's say the "Main Menu Button") they get rendered on top of that Element, not behind it.
I managed to spawn the healthbars in a different canvas so they don't interfere with the button itself by blocking raycasts but i can't manage to layer them behind the button (which changes position during gameplay too).
Thanks in advance!