How do I create a plugin bundle for iOS in XCode? When I try to create a new project, in "choose your template for new project" under iOS I can see only the types "Application" and "Library". There is only one template under "Library", the "Cocoa Touch Static Library".
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Dynamic linking is not allowed by Apple for iOS projects (only against iOS-provided libraries), which is why you can't find a corresponding project. If you try to use dynamic linking, your app gets rejected.

DarkDust
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What about asset bundles then? – 341008 Feb 18 '11 at 12:24
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This is a Unity3D feature, it seems. And I'm willing to bet that it doesn't contain any code, only resource files. – DarkDust Feb 18 '11 at 12:40