I am making a mobile game with Unity. When you win or die in the game you get this screen, most of the game we have developed with the resolution set to a 18:9 aspect ratio and it always scaled properly over to 16:9.
However just recently when switching to 16:9 the button's get all squished like this. The canvas scaling is set to match witdth/height and set to 0.5 at 2160x1080. How can we fix this.
Thanks in advance,
Roan van der Duim.