0

I am making a mobile game with Unity. When you win or die in the game you get this screen, most of the game we have developed with the resolution set to a 18:9 aspect ratio and it always scaled properly over to 16:9.

However just recently when switching to 16:9 the button's get all squished like this. The canvas scaling is set to match witdth/height and set to 0.5 at 2160x1080. How can we fix this.

Thanks in advance,

Roan van der Duim.

enter image description here

1 Answers1

0

It could be that you need to set the canvas scaler to Scale with Screen Size. I don't know if you already have it set to scale with screen size, otherwise you just need to adjust the anchors of your UI objects. Hope it helps.