I'm trying to develop a special kind of heatmap, where the color of a marker depends on the value of some calculated variables.
What I need to do is change the color of my existing EMF+-Image. The following code works like a charm when using png or wmf files, but DrawImage doesn't draw anything when using an EMF+ file:
//EMF+ image (color = red)
Metafile mf = new Metafile(@"C:\output\redman.emf");
//changes the color of the image from red to green (works with .png, but not with EMF+)
float[][] matrixColTrans =
{
new float[] {215.0f / 195.0f, 0, 0, 0, 0}
, new float[] {0, 240.0f / 45.0f, 0, 0, 0}
, new float[] {0, 0, 80.0f / 5.0f, 0, 0}
, new float[] {0, 0, 0, 1, 0}
, new float[] {0, 0, 0, 0, 1}
};
ColorMatrix colorMatrix = new ColorMatrix(matrixColTrans);
ImageAttributes ia = new ImageAttributes();
ia.SetColorMatrix(colorMatrix);
g.DrawImage(
mf
, new Rectangle(80, 0, 20, 50)// destination rectangle
, 0, 0 // upper-left corner of source rectangle
, mf.Width // width of source rectangle
, mf.Height // height of source rectangle
, GraphicsUnit.Pixel
, ia
);
Same thing happens when using ia.SetRemapTable for example.
Any ideas on how to solve that problem?