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I made a gltf file with bone animation by using Blender.

It works well in Blender but not in Three.js The model looks disconnected when they are moving. Comparing my model in blender(upper pics) and in three.js

I tried several ways to solve it but did not make it.

Can you give me a solution to this?

B4U
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    Please always share your Blender file and model data with all assets (e.g. textures) when asking such questions. Beside, please link the used `glTF` Exporter. – Mugen87 May 02 '18 at 16:06
  • 1. Did you use the built-in blender exporter, or any other converter? 2. Does the model look right in other viewers (e.g. any other one from https://github.com/cx20/gltf-test , like BablylonJS?) – Marco13 May 09 '18 at 23:36

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