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I made a 3d model in blender, it has multiple parts, each part has its own axis with a different rotation, I exported the parts to collada, is it possible to import them into meshlab with that specific local axis' position and rotation?

Ninjabdou
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No, I don't believe that this is possible. Meshlab has no concept of local axes, there is just the global coordinate system.

Tim Ayres
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  • Thank you for your answer, may I assume that importing a file into meshlab then exporting it reset the axis to the center of the world? – Ninjabdou May 03 '18 at 11:00