I'm trying to drop characters inside a box at random points using "Random Point in Bounding Box" in Unreal Engine 4.19 blueprint .
But the problem is that this function is throwing some "Negative" values on the return which are causing to generate characters below the box. Any solution how to avoid that negative values on X, Y, Z direction or turn them into positive values so that these weird below-growing things just get solved? I'm new in UE4, so kindly pardon my mistakes.