My program has a menu bar with one menu one it called "File." Inside the file menu there are 4 options: "New", "Pause", "Unpause", and "Exit". All five of these have mnemonics assigned however only the one for File works the way I had hoped.
The four others work, but they only work if I activate the mnemonic for File first. i.e. To activate "New" I need to press Alt+F, the Alt+N. I didn't think mnemonics were suppose to work that way, but I could be mistaken.
This is the code I currently have, maybe someone can point out what I'm doing wrong.
//MENU BAR
private JMenuBar menuBar;
private JMenu fileMenu;
private JMenuItem newGame;
private JMenuItem pauseGame;
private JMenuItem unpauseGame;
private JMenuItem exitGame;
//CREATE THE FILE MENU
public void buildMenuBar(){
//INITIAILIZE
menuBar = new JMenuBar();
//BUILD FILE MENU
buildFileMenu();
//ADD TO MENU BAR
menuBar.add(fileMenu);
//SET
setJMenuBar(menuBar);
}
public void buildFileMenu(){
//INITIALIZE
fileMenu = new JMenu("File");
newGame = new JMenuItem("New");
pauseGame = new JMenuItem("Pause");
unpauseGame = new JMenuItem("Unpause");
exitGame = new JMenuItem("Exit");
//MNEMONICS
fileMenu.setMnemonic(KeyEvent.VK_F);
newGame.setMnemonic(KeyEvent.VK_N);
pauseGame.setMnemonic(KeyEvent.VK_P);
unpauseGame.setMnemonic(KeyEvent.VK_U);
exitGame.setMnemonic(KeyEvent.VK_X);
//LISTENERS
newGame.addActionListener(new MenuListener());
exitGame.addActionListener(new MenuListener());
//ADD TO FILEMENU
fileMenu.add(newGame);
fileMenu.add(pauseGame);
fileMenu.add(unpauseGame);
fileMenu.add(exitGame);
}