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I am currently working on an erlang project and need to create a game bot as a side feature. But to my surprise I was unable to find a single library that I can use to create RNN in erlang. What should I do? How do I implement RNN in erlang? Is is even possible? Any module/library you are aware of that might help me do the task?

Thanks in advance.

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Erlang is not very well suited for heavy number-crunching when RNN is basically a lot of matrix multiplications and other operations but is very well suited to use existing libraries as NIFs. So you can be the first one who will make one.

Hynek -Pichi- Vychodil
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