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I'm working with the AudioKit Playgrounds, and I've noticed that the "Connecting Nodes" Playground doesn't loop without bufferLooping enabled. I looked at a few other playgrounds, and this seems to be universally true. Is anyone else seeing this?

  • XCode 9.3
  • AudioKit 4.2
Andrew
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1 Answers1

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Sorry, this bug in AKPlayer has now been fixed in the latest development build. Also bufferLooping has been removed in favor of buffering = .always. You only need to use buffering if you want a loop to be loaded into ram and be seamless.

Ryan Francesconi
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