I want to use some customized gesture functions that I made, so I need the number of touch inputs in InkCanvas.
Example of what I want to achieve:
- If the number of touch inputs is 1, then 1 touch input (So I could draw in InkCanvas)
- If the number of touch inputs is 2, then 2 touch input (So I could use the gesture function I made)
For now I only know how to get the total number of touch inputs using pointerId
from this docs.
Is there any other way? Or Is this impossible?