I'm investigating an "Access Violation" exception in my application (c++ native & CLI and .net)
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We installed the DebugDiag tool in production to capture dump files, but the issue is that the generated files are huge (30Gb+).
And we're having trouble transferring those files between production servers and engineering team (often they got corrupted).
Plus it's not a good idea to consume huge disk space on a production server.
I'm looking for a way to reduce the size of the dump files without loosing meaningful information (basically I need an accurate call stack with ideally the values of the local variables. I need to know the corrupted object then I can investigate how it may get corrupted).
Thanks.