When using ActiveMQ-cpp all of the ActiveMQ clients that are created and send messages using cms::MessageProducer
gradually increase the memory usage. Right now that looks to be about 4Kb per message send. There does not appear to be any memory leaks with valgrind and the memory increase will continue until the program is terminated or uses all available system memory.
The memory increase happens when the messages are sent and not received by any other ActiveMQ client and when messages are just sent by the producer with no other consumer. It also appears that the act of creating a producer can lead to the memory increase. Here is example code of a call to Publish
that leads to the memory increase. I have also tried just using a member session_
variable that is used to create destinations and producers instead of creating a new session every time.
void ActiveMqClient::Publish(std::string type,
void* input, size_t len) {
if(type == "") {
ead::eadwarn() << "ActiveMqClient::Publish() - Attempting to publish to "
"empty string topic. Please check your message topic." << std::endl;
}
cms::Session* session = connection_->createSession(
cms::Session::AUTO_ACKNOWLEDGE);
//creates a destination and producer
cms::Destination* destination(session->createTopic(type));
cms::MessageProducer* producer(session->createProducer(destination));
producer->setDeliveryMode(cms::DeliveryMode::PERSISTENT);
//creates message and sets properties
std::unique_ptr<cms::BytesMessage> message(session->createBytesMessage());
//gets byte array from input
size_t size_to_write = 0;
unsigned char* body = (unsigned char*) input;
if(io_handler_ != nullptr) {
body =
io_handler_->ConvertBodyForPublish(type, input, &len, &size_to_write);
}
//writes the bytes of input
message->writeBytes(const_cast<const unsigned char*>(body), 0,
size_to_write);
//gets byte array from input
unsigned char* payload = (unsigned char*) input;
if(io_handler_ != nullptr) {
payload = io_handler_->ConvertPayloadForPublish(type,
input,
len,
&size_to_write);
}
//writes the bytes of input
if (size_to_write != 0) {
message->writeBytes(payload, 0, size_to_write);
}
//sets the message type of the message
message->setStringProperty("MsgType", type);
//sets the message size
message->setIntProperty("size", len);
//sets the byte pointer to the beginning of the byte array
message->reset();
producer->send(message.get());
//calls sentcallback if it exists
if(io_handler_ != nullptr) {
io_handler_->HandleMessageSent(type, reinterpret_cast<char*>(body), len);
}
//clears memory
delete producer;
delete destination;
delete session;
}
So any ideas on why the memory would steadily keep increasing when utilizing the MessageProducer
in this way. No matter how I use this pattern it seems to keep increasing the memory use. Thanks in advance for any help with this!