How, in ReactVR app, can I detect when user click some specific key? I have a function for catching this event but when I put it on View
component like this <View onInput={(e) => this.handleInput(e)}>
it catch it only when I have my cursor on some component inside this view and I want to know this regardless of user cursor position or anything else.
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Alan Wołejko
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Did you figure this out? I also want to do something similar.
For now I made a giant invisible <View
> immediately in front of the camera, and used onInput
there. I'll see if I can find a better solution, but for now that's what I am doing.
Edit: Some more progress (not sure how far you got)
handle(e) {
console.log('Event', e.nativeEvent.inputEvent)
}
<View
onInput={e => this.handle(e)}
style={{
transform: [{translate: [0, 0, -1]}],
layoutOrigin: [0.5, 0.5]
}}
</View>
My View
is small, but you can play with the style
.
The docs said I can use event.type
, but that didn't work for me. I read about nativeEvent
in this issue.
You can see many properties, like:
- type
- key (for Keyboard event)
- viewportX and viewportY (for mouse event)
and so on.
The docs are not that in depth. I recommend reading Github issues a lot. Hopefully the docs and ecosystem will grow more soon. For now the best option is Stackoverflow, and spreading the knowledge we have figure out.

lmiller1990
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