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I have a problem.

My Ads are not showing on my Android Mobile.

So i added UNITY ADS to Android Project. I followed the steps from unity INTEGRATION (ADS) https://unityads.unity3d.com/help/monetization/integration-guide-unity

And same codes,....

When i Play the game in Unity Project. i get this

UnityAdsEditor: Initialize(17XXX79, True); UnityEditor.Advertisements.UnityAdsEditor:EditorOnLoad()

i exported the game on my ANdroid device and no ads are showing. Why?

I also deleted all my AAR files. if i put my AAR files back i'm getting a ERROR about ... AdS license or something like that.

Can someone tell me how to fix this??? Please someone help me.

Thank you very much.

Ciprian Simon
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  • You deleted the AAR plugins files which the C# API is calling to show ads but you expect it to work? That's like removing your car engine and expecting the car to start. If you get any with your AAR files present, create a new question with that error. – Programmer Mar 18 '18 at 12:27
  • Hello, Thank you for replay. i Moved ALL my AAR files back to UnityProject/Game/Assets/Plugins/Android. Now i'm getting that error back... IOException: Failed to Move File / Directory from 'Temp/StagingArea\android-libraries\com.google.android.gms.play-services-ads-license-11.8.0\classes.jar' to 'Temp/StagingArea\android-libraries\com.google.android.gms.play-services-ads-license-11.8.0\libs\classes.jar'. there is more text... + 3 errors – Ciprian Simon Mar 18 '18 at 15:06
  • Create a new question with that error. You may want to delete this question too. Just make sure to post the complete error in your new question – Programmer Mar 18 '18 at 19:55
  • Hello, i fixed the error by clicking Assets > Play Services Resolver > Android Resolver > Resolve – Ciprian Simon Mar 21 '18 at 16:22

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