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Is it possible to use crashlytics in C++ desktop games?

Fabric's license agreement states the following:

“Application” means any mobile application of Developer into which the Fabric Kit or any other Kit may be integrated.

I was wondering if it would be okay to use Fabric Crash reporter (crashlytics) in non-mobile games even though the license agreement is specific to mobile applications?

Vadim Kotov
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Carles
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    The obvious answer seems to be "no". – HolyBlackCat Mar 15 '18 at 11:37
  • As far as I can tell, it's only for iOS and Android. How were you planning on using it in a desktop app? Either way, licensing questions are between you and their lawyers and therefore off-topic for SO. – Roger Lipscombe Mar 15 '18 at 11:38
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    I'm voting to close this question as off-topic because software licensing terms are between you and their lawyers. – Roger Lipscombe Mar 15 '18 at 11:38
  • Fair enough. I agree it's pretty clear the intended use is just for mobile applications. I was wondering if there would be any support for non-mobile (desktop applications) but I guess that's more of a licensing question. – Carles Mar 15 '18 at 11:51

1 Answers1

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Mike from Fabric here. We have no support for desktop games outside of our macOS support.

Mike Bonnell
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