I would like to take advantage of PIXI.Spritesheet
to get some kind of collection of textures or sprites to use in a pixi application.
let spritesheetTexture = PIXI.utils.TextureCache["my-spritesheet-image.png"];
let data = ??????
let spritesheet = new PIXI.Spritesheet(spritesheetTexture, data);
Unfortunately the pixi documentation gives no indication of what format the data
parameter needs to be in, besides "object" and "Spritesheet image data". I also cannot find any examples of this class in action.