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According to this article: https://developers.facebook.com/docs/messenger-platform/reference/buttons/game-play/ I can post parameter "payload" for button with "SERIALIZED_JSON_PAYLOAD" and "this data will be sent to the game". How I can receive this data inside my game?

amuramoto
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  • https://developers.facebook.com/docs/messenger-platform/send-messages/buttons#game_play mentions a Game Play webhook event, but the link behind that leads nowhere currently. – CBroe Feb 28 '18 at 09:36

1 Answers1

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You can use getEntryPointData inside the game in order to access the payload. Note that it must be valid JSON for this to work.

Chris Hawkins
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