I'm trying to compile a shader running PyOpenGL and PyOpenGL_Accellerate v 3.1.2 from https://www.lfd.uci.edu/~gohlke/pythonlibs/#numpy
Runs fine, but after cx_freezeing it I get: "no array-type handler for type when calling glShaderSource
I have tried a suggestion to force include OpenGL.arrays.ctypesparameters into cx_Freeze build but that didn't help.