This is what happens in my Tetris game right now: The hitbox for the J block is 60x40, and even though there is in reality nothing there in the actual image editor, it is taken as a hitbox. Meaning, the two invisible squares at the top right of the J block count in the hitbox, and I want to exclude it.
This is the spritesheet seen in the photo editor -- GIMP.
I tried to copy and paste the code from this example, but python immediately bugged out and said, "No module named math". I'm using python 2.7 & pygame 1.9.1.
I have pastebins for all of the code... mcve is the main one to run.
`https://pastebin.com/Zze42KmZ`
`https://pastebin.com/q5rEpk3e`
`https://pastebin.com/ChGvrMu8`
`https://pastebin.com/ppb3cREL`
How can I exclude the squares in the hitbox? Thank you and I apologize for sucking.