I am working on an Android App. I need to display a console like type of log, which will be written to by the C++ back end. I have tried doing this combining a TextEdit and ScrollView, but the result is really slow. As soon as my log goes beyond ~50 lines, adding a few lines slows down (locks) the interface for a few seconds.
Trimming down the source code, this is the log view section:
property int logMaxLines: 50
ScrollView {
id: logScrollView
anchors.fill: parent
clip: true
ScrollBar.horizontal.policy: ScrollBar.AlwaysOff
TextEdit {
id: logTextEdit
anchors.fill: parent
readOnly: true
color: "darkgreen"
property int linesTrimmed: 0
}
}
Connections{
target: gate
onNewMessageLineAdded :
{
logTextEdit.append(gate.newMessageLine)
if (logTextEdit.lineCount > logMaxLines) {
while (logTextEdit.lineCount >= logMaxLines) {
logTextEdit.text = logTextEdit.text.slice(logTextEdit.text.indexOf('\n')+2)
logTextEdit.linesTrimmed++
}
logTextEdit.insert(0, "[... trimmed " + logTextEdit.linesTrimmed + " lines ...]\n")
}
}
}
I picked a ScrollView as I'd like to have the vertical scroll bar. Lines are added one at a time by the C++ code, when it emits the newMessageLineAdded signal. This is coming from a class which includes this Q_PROPERTY, used to pass the new line content:
Q_PROPERTY(QString newMessageLine READ newMessageLine NOTIFY newMessageLineAdded)
the signal is declared as:
void newMessageLineAdded();
I have added the small bit of java to trim the log when it grows too long, as the issue is there even when this trimming code is not present.
Am I doing something very clunky here? Should I use another type of object to replace the TextEdit, knowing that it is not used at all to edit text, but only as a display? Thanks.