I'm trying to use kivy on my Macbook Pro running 10.12.1. The kivy version I have installed is 64 bit, but the pygame version is 32 bit, so when I run a basic kivy program I get returned this error:
pygame - ImportError: dlopen(/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so, 2): Symbol not found: _SDL_EnableUNICODE
Referenced from: /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so
Expected in: flat namespace
in /Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/base.so
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/kivy/core/__init__.py", line 59, in core_select_lib
fromlist=[modulename], level=0)
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/kivy/core/text/text_pygame.py", line 12, in <module>
import pygame
File "/Library/Frameworks/Python.framework/Versions/2.7/lib/python2.7/site-packages/pygame/__init__.py", line 133, in <module>
from pygame.base import *
What is the workaround for this? I've got a bunch of 64 bit modules I want to use so don't want to switch entirely to 32 bit python.
Thanks.