I've made a very simple animation with GTK3 and cairo and it's too slow for this simple graphics. I don't understand why it's so slow. I tried to use gtk_widget_queue_draw_area, but result is the same, nothing changes. Who can explain me, why it's so slow and how can i fix it?
Here's the program:
#include <gtk/gtk.h>
#include <cairo.h>
void draw(GtkWidget* widget, cairo_t* cr)
{
static int width, height,
posX = 0,
vX = 1;
GtkWidget* window = gtk_widget_get_toplevel(widget);
gtk_window_get_size(GTK_WINDOW(window), &width, &height);
cairo_set_source_rgb(cr, 0, 0, 0);
cairo_set_line_width(cr, 1);
cairo_rectangle(cr, posX, height/2, 1, 1);
cairo_stroke(cr);
if(posX + vX >= width || posX + vX == 0)
vX = -vX;
posX += vX;
gtk_widget_queue_draw(window);
}
int main(int argc, char** argv)
{
GtkWidget* window;
GtkWidget* darea;
gtk_init(&argc, &argv);
window = gtk_window_new(GTK_WINDOW_TOPLEVEL);
darea = gtk_drawing_area_new();
gtk_container_add(GTK_CONTAINER(window), darea);
gtk_window_set_default_size(GTK_WINDOW(window), 500, 400);
g_signal_connect(G_OBJECT(window), "destroy", G_CALLBACK(gtk_main_quit), NULL);
g_signal_connect(G_OBJECT(darea), "draw", G_CALLBACK(draw), NULL);
gtk_widget_show_all(window);
gtk_main();
}