I applied customized pixel-shader effect to an image.
var eff = new Shaders.PixelateEffect();
eff.HorizontalPixelCounts = 15;
eff.VerticalPixelCounts = 15;
IMG1.Effect = eff;
Then I tried to merge and overlay between the effect applied image(IMG1) and another image.(IMG2) But, IMG1.Source bring me an original image.
ImageUtils.OverlayingImages(IMG1.Source, IMG2.Source, x, y);
How can I get an updated image source? it happened same when I rotate the image. Do I need to capture the image with RenderTargetBitmap? Thank you in advance.