I'm developing an app using Unity (2017.2.03f) and Google Resonance (v1.1.1) for mobile phones. When testing the application on the Samsung S7, there is a loud constant beep heard in the scenes where there are 1st order ambisonc audio playing. This issue did not occur when testing the app on the two other devices that I have at hand - Pixel XL or the Nexus 5x.
Also, in some scenes, I've used a lowpass filter on the ResonanceAudioMixer ehich seem to be able to reduce the level of the beep.
Have anyone had any similar issues with the Samsung S7, or any other phones?
Does anyone have any idea about what could be causing the issue?
Any input would be highly appreciated!